Ray Commend

Papirium, the Paprium Spoof Delayed but Gets a New Developer

Paprium spoof, Papirium is in new hands after the mysterious disappearance of Studio Vetea on twitter. This left people to speculate and get worried, but luckily, he’s fine. After a brief absence, Vetea returned to provide a statement on the Sega-16 forum thread for Papirium.  In it, Vetea lists his numerous projects and gives his reasons […]

Ray Commend

New Shmup, “IRENA” announced for the SEGA Genesis / Mega Drive

Irena is a 16-bit shmup created by White Ninja Studio.  It’s main dev, Kentosama named the game after his daughter which is how another indie game, Battle Princess Madelyn started its development.  The Story line is as follows: In a distant world, an intergalactic ship carrying settlers to the planet Laderia II is suddenly trapped […]

SmokeMonster

Panorama Cotton English Translation Released for Sega Genesis

Malias and SamIAm released an English translation of Panorama Cotton for the Sega Genesis/Mega Drive, after 10 years of casual work. Panorama Cotton is a great game, and the new translation polishes it up just like a new officially licensed release: Panorama Cotton is a fun, colorful cute ‘em up rail shooter. This patch translates […]

Ray Commend

Analogue to release “Hardcore” game for the Mega SG Genesis Clone

It’s time to get Hardcore with your Sega Genesis… (Couldn’t resist!) All kidding aside, Analogue announced that their upcoming FPGA clone of the Sega Genesis/Mega Drive will be bundled with Hardcore, a 99% finished game that was canceled 23 years ago. The game was canceled in 1994 due to developer Psygnosis losing faith in 16-bit game […]