SmokeMonster

Atari 7800 Schematics Found in Dumpster Treasure Trove

Fifty pages of complete engineering schematics for the Atari 7800 and its associated ICs have been released by Curt Vendel, the historian behind the Atari Museum History Project. The documents have circulated among private individuals for years, but this is the first time they have been publicly accessible. The schematics essentially provide a blueprint that […]

Rany Battikh

Reverse-engineered schematics for the original Game Boy by Furrtek

Furrtek, mostly known for his excellent work with Neo-Geo hardware and FPGA, just released a 36-page documentation depicting his process of reverse-engineering the original DMG-001. In a 191-hour meticulous process, Furrtek was able to draw schematics for the following: All APU logic. All PPU logic. All I/O and timer logic. All DMA logic. All interrupt […]

SmokeMonster

Xilinx’s New FPGA has the Highest Logic Density of Any Single Device Ever Made

Xilinx revealed their new high-end FPGA, the Virtex VU19P, which will be the largest FPGA ever created. It comes from their line of 16nm UltraScale+ FPGAs and contains 35 billion transistors. It boasts the highest logic density and the input/output count (2,072) of any single device ever made, and is 1.6X larger than the Virtex […]

SmokeMonster

MiSTer Popeye & Commando Arcade FPGA Cores by Jotego

Jotego released Popeye and Commando arcade FPGA cores to his patrons, for both MiSTer and MiST. Both cores are open-source and will be made publicly available once complete. I debuted them live and found Popeye to be especially impressive. It is a very early application of interlaced graphics, which looks a little strange via HDMI, but […]

Rany Battikh

The Mega SD will run Virtua Racing!

Terraonion just announced that their upcoming Mega SD romcart/FPGA device will support (through a future firmware update) the Genesis/Mega Drive version of Virtua Racing. Throughout the years, running Virtua Racing on clone systems, some emulators and FPGA cores often seemed to be problematic to say the least, as support for Sega’s SVP DSP couldn’t be […]

SmokeMonster

Big MiSTer Arcade Core Refresh & New Additions

Many older MiSTer arcade FPGA cores have been left behind from the overhauls and updates that console and PC cores received over the last year. Several were still on the old scaler and lacked new features. Alan Steremberg has made it his mission to bring every single one of them up to date and on […]