Dan Mons

Interview with eXo: PC, MS-DOS and Windows game preservationist

“Preservation” is a term we hear frequently in the retro video game community, and one that is extremely important to the art form of video games.  Despite being such a young industry compared to other art forms such as novels, music or film, video games have arguably been some of the most difficult content to […]

Alex Mitchell

Hidden Palace Shares Treasure Trove of Prototypes

In their ongoing quest to document video game prototypes, hardware revisions, source code, artwork, and all kinds of other development ephemera, the preservationists over at The Hidden Palace have released 178 prototype game builds—30 of which are from games that never saw a commercial release! These releases are mostly from older cart-based systems, ranging from the […]

Dan Mons

Retro scans galore

A fantastic individual who goes by the username “ForeverMozart” on Reddit, and “GlobalVillageCoffeehouse” on imgur, continues to upload an enormous amount of technical-cultural imagery spanning across 4 decades. Obviously a big part of retro gaming is enjoying playing the games themselves.  But I find it incredibly enjoyable personally, and important culturally, to look at the […]

Dan Mons

PC Engine palette improvements – the amazing people behind the technology

One day, all the CRTs and all the original consoles will be gone, and I’ll be eternally grateful for the efforts of those who preserved it all. This story began for me with a tweet. David Shadoff posted that the RGB palette on the popular multi-system emulator Mednafen for the PC Engine module (released as […]