DisplacedGamers

The Input Lag and Attack Animation Delay of TMNT (NES) – Behind the Code

RetroRGB gets down to business when it comes to measuring lag. That new wireless controller or fancy display might seem cool on paper, but what about performance? Modern devices and emulation of retro games can add to lag, but lag begins with the game code itself. Let’s hop into the execution time for standing attack […]

Vanessa (Vanessaira)

Scientific Project to Measure Input Lag by Loïc *WydD* Petit

An article blog entry done by Loïc *WydD* Petit on Medium.com shows his scientific experiment and methodology used while conducting input latency (lag) testing on on certain controllers and common arcade fight sticks.  He conducted this experiment after researching other noted test and came to the realization that the control method for capturing the experiments might […]