Cassidy from the Bad Game Hall Of Fame recently posted an interview with developer Megumi-tan, creator of the “notorious” Virtual Lab for the failed Virtual Boy console. Reading Megumi-tan’s confirmation that the game was rushed to release wasn’t surprising, but seeing that it was created in under a month with only eight days spent with development hardware was definitely a shock. That’s some ET/Atari 2600 level of crazy!
Read the interview here and please pay attention to the warnings if you’re sensitive to reading about traumatic experiences: https://www.badgamehalloffame.com/interview-megumi-tan/
As usual, I really enjoyed the insight into what programming for these classic consoles was like and if you’re a fan of the Virtual Boy, I suggest giving this a read. Please just note that Megumi-tan also talks about some personal trauma, so if you’re looking for a lighthearted dev story, (respectfully), maybe stop half way through.
We discuss her time in the industry, the circumstances of Virtual Lab's troubled development, and the wonders of virtual reality. Fascinating insights from an awesome person! pic.twitter.com/vpXUPuUtYj
— Bad Game Hall of Fame (@BadGameHOF) August 30, 2021