Cassidy from the Bad Game Hall Of Fame recently posted an interview with developer Megumi-tan, creator of the “notorious” Virtual Lab for the failed Virtual Boy console. Reading Megumi-tan’s confirmation that the game was rushed to release wasn’t surprising, but seeing that it was created in under a month with only eight days spent with development hardware was definitely a shock. That’s some ET/Atari 2600 level of crazy!
Read the interview here and please pay attention to the warnings if you’re sensitive to reading about traumatic experiences: https://www.badgamehalloffame.com/interview-megumi-tan/
As usual, I really enjoyed the insight into what programming for these classic consoles was like and if you’re a fan of the Virtual Boy, I suggest giving this a read. Please just note that Megumi-tan also talks about some personal trauma, so if you’re looking for a lighthearted dev story, (respectfully), maybe stop half way through.
New interview! With 'Virtual Lab' developer Megumi-tan (@Derekmegumishin): https://t.co/DSJZpvK2DK
We discuss her time in the industry, the circumstances of Virtual Lab's troubled development, and the wonders of virtual reality. Fascinating insights from an awesome person! pic.twitter.com/vpXUPuUtYj
— Bad Game Hall of Fame (@BadGameHOF) August 30, 2021