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Author: ChrisFratz

Hello, I’m ChrisFratz. But you can call me Chris. When it comes to retro gaming, I personally love emulating a lot. Along with modern ports and remasters I think it’s one of the most important things in retro gaming as it’s one of the most accessible ways to play these old games.

If you wanna here what I have to say about other kinds of things you can follow me on my twitter, though what I say on there are my thoughts alone.

ChrisFratz

Super Mario 64 Ray Tracing Mod Has Been Released

Posted on May 11, 2021May 14, 2021 by ChrisFratz
Super Mario 64 Ray Tracing Mod Has Been Released

  Twitter user @DarioSamo has recently released a mod for the PC port of Super Mario 64 called SM64RT (Super Mario 64 Ray Tracing). What this does is that it completely overhauls how the game looks, and how it’s rendered. Because it’s using something called path tracing. What most games that support ray tracing do […]

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ChrisFratz

kkrieger: fitting an FPS into 96 KB of storage

Posted on April 30, 2021 by ChrisFratz
kkrieger: fitting an FPS into 96 KB of storage

Nostalgia Nerd released a video going into detail on how the game kkrieger was made to fit in around 96 KB of storage space. The game was made by the demoscene group Farbrausch for a game competition that was hosted at a demoscene event in 2004 called Breakpoint.  The idea of the contest was to […]

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ChrisFratz

Map Labs Test Tube 12 Released

Posted on April 15, 2021 by ChrisFratz
Map Labs Test Tube 12 Released

The modding group Map Labs has recently released a new mod for Half-Life 2 in their Test Tube series called Crossfire. Map Labs is a mapping competition for Half-Life 2 where they get a bunch of people together to make maps based on a theme that gets chosen for the mod. The mappers are given […]

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ChrisFratz

Ground Zero Texas Rereleased

Posted on March 30, 2021 by ChrisFratz
Ground Zero Texas Rereleased

On March 23rd, developer Screaming Villains released Ground Zero Texas Nuclear Edition for the PS4 and PC via Steam. What this is is a remaster of a Sega CD game released in 1993 by Digital Pictures. The game is set in El Cadron, a small town in the state of Texas where people have been […]

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ChrisFratz

Super Mario World Widescreen Hack

Posted on March 22, 2021March 22, 2021 by ChrisFratz
Super Mario World Widescreen Hack

  Vitor Vilela uploaded a video to Twitter of a widescreen optimized hack for the game Super Mario World running on the BSNES emulator. What if Super Mario World was optimized to run at widescreen 16:9? Here is the result ⬇️ Honestly, it looks awesome, it even feels a PC game! pic.twitter.com/Mn1HsbFcbg — Vitor Vilela […]

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ChrisFratz

Retroarch Now Has a Widescreen Genesis Emulator

Posted on February 28, 2021February 28, 2021 by ChrisFratz
Retroarch Now Has a Widescreen Genesis Emulator

A Twitter user named Heyjoeway has released a modified version of the Genesis Plus GX emulator that runs games in proper 16:9 widescreen. This modded version of the emulator started off as the backbone to Sonic 2 Community’s Cut, which was intended to be an enhanced version of Sonic 2 in a similar (but very […]

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ChrisFratz

A Beta of Dinosaur Planet Has Been Released

Posted on February 22, 2021February 23, 2021 by ChrisFratz
A Beta of Dinosaur Planet Has Been Released

On February 20th, 2021, the Twitter account Forest of Illusion released a a beta of the game Dinosaur Planet for the N64 which eventually became Starfox Adventures released for the GameCube. The ROM was found on a CD in the possession of a Swedish collector with a file date of December 1st 2000. Today we […]

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ChrisFratz

Longplay of The Canceled Xbox 360 Port of GoldenEye is on YouTube

Posted on February 3, 2021 by ChrisFratz
Longplay of The Canceled Xbox 360 Port of GoldenEye is on YouTube

On January 29th, the YouTube Channel Graslu00 uploaded a full longplay of the canceled 360 port of Rare’s GoldenEye 007. Planned to be released sometime in 2007 for the Xbox 360 this port was canceled because they couldn’t get permission from Eon Productions Ltd. who are owners of the James Bond franchise to release it. […]

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RetroRGB #GoldenEye #unreleased
ChrisFratz

High Quality N64 Music

Posted on January 28, 2021January 28, 2021 by ChrisFratz
High Quality N64 Music

A few months ago, I discovered a channel called Video-Game OST HQ, which has a bunch of N64 music in high quality, better than what you can hear from the original game.  They have both regular and HD+ versions of the music.  The HD+ versions seem to have some virtual surround sound added to the […]

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ChrisFratz

A Zelda 64 Beta Was Found (well, half of it)

Posted on January 24, 2021January 24, 2021 by ChrisFratz
A Zelda 64 Beta Was Found (well, half of it)

On January 19th, the twitter account Forest Of Illusion released a beta for Zelda 64 (yep not Ocarina of Time) that is most likely dated to sometime around Spaceworld 97. Now, we don’t have the whole build as the data was found on a dev cart had the final build of F-Zero X. And that […]

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RetroRGB #n64 #Ocarina of Time #prototype #zelda

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