Exploring CCPS and the CPS Arcade Platform: Emulation Challenges and Audio Analysis

I’ve been intending to discuss CCPS here on Retro RGB for some time, but I hesitated until I gained some hands-on experience. CCPS is an SDK created by Fabien Sanglard for the renowned Capcom CPS arcade platform—the one featuring games like Final Fight, Ghouls’n Ghosts, Strider, and, of course, Street Fighter II, among others. Fabien […]