DisplacedGamers

How to Reprogram Tetris By Playing It – Behind the Code Leveled Up

In a previous episode of Behind the Code, we talked about how the scoring logic of Tetris can crash the game at high levels. Now what is even more interesting is that you can hook up extra controllers to the expansion port on a Famicom and use them to redirect code execution to the A-Type […]

DisplacedGamers

Crashing Tetris! The Logic Behind the Madness – Behind the Code Leveled Up

This has been a really big year so far for Tetris on the NES. Players have found ways to provide controller inputs at speeds the programmers of the game didn’t anticipate. A technique called “rolling” has allowed players to move pieces at such fast speeds that they can progress beyond level 150! Unfortunately, this might […]