Alex Mitchell

Swiss Debuts Memory Card Emulation

If you’re at all interested in exploring unofficial software on the GameCube, you probably already know about Swiss: a home-brew utility that can allow the GameCube to do things like bypass software region restrictions, sharpen its video output, or even load software from SD card adapters. Now, as of version r963, developer Extrems has also implemented […]

SmokeMonster

Space Ava 201: The First PC Engine CD Game With SuperGrafx Enhancements, and Arcade Card

Nicole Express released a new open-source PC Engine CD space adventure puzzler, Space Ava 201: Quantum Field Theory. In addition to being a very interesting game, it also features lots of impressive technical wizardry under the hood. Space Ava 201: Quantum Field Theory is a single-player puzzle-adventure game for the TurboGrafx-CD.  It features multiple turn-based gameplay styles, a huge array of […]

Rany Battikh

FreeDVDBoot: Burn and run PS2 homebrew on an unmodified console

Software Engineer CTurt has successfully exploited the PS2 DVD drive through its DVD-video playback functionality, making it possible for homebrew applications to run on burned discs without the need for any hardware modification(s) or even starting up the system with Free Mcboot. With FreeDVDBoot as he calls it, CTurt basically reverse-engineered the initial IFO (a […]

Vanessa (Vanessaira)

Iceblox Plus (C64 Game) Getting A Physical Release

The game Iceblox Plus is getting a physical release from the publisher Psytronik Software.  Iceblox Plus is a homebrew game for the Commodore 64 (C64) developed by Karl Hörnell and is free to download or name your price support/purchase, and is also stated to be compatible for the C 64 Mini. Purchasable from the web […]

Ray Commend

New Neo Geo Shmup “Project Neon” in Early Development

A developer who goes under the screen name Coin feeder on the arcade-projects forums has recently revealed that he is developing a new “tate” style shmup game for the Neo Geo MVS. I had the opportunity to video chat with him, and during our conversation he demonstrated a very early version of this new game running […]

Ray Commend

Unofficial Mega Man X port for the Genesis looks fantastic.

Developer TiagoSC is working on a Mega Drive/Genesis port of Mega Man X. Some WIP gameplay footage is now available and it looks and sounds fantastic! The colors look amazingly close to the SNES original and while the sound may not be 100% identical, it still rocks. Keep in mind that this is a homebrew […]

SmokeMonster

TurboGrafx-16 R-Type converted to SuperGrafx

Someone mentioned a fabled R-Type TurboGrafx-16-to-SuperGrafx conversion in my Discord yesterday, so I asked Chris Covell if such a thing exists. It turns out, Chris was the person behind it. He started converting TurboGrafx-16’s R-Type to SuperGrafx in 2012, and made it to stage 4. The SuperGrafx’s extra hardware is used to reduce sprite flicker […]