Someone just sent me a great writeup written by Matt Greer back in 2016 about how transparency effects are used in the Sega Saturn and why you don’t see them as often as other consoles: https://www.mattgreer.org/articles/sega-saturn-and-transparency/
I don’t want to spoil the main article, but basically it’s a result of how the dual VDP1 and VDP2 work together to make the images. While I’m definitely not a programmer, I still enjoy reading about what makes some of the quirks of these classic consoles!
Auto Amazon Links: No products found. http_request_failed: A valid URL was not provided. URL: https://ws-na.amazon-adsystem.com/widgets/q?SearchIndex=All&multipageStart=0&multipageCount=20&Operation=GetResults&Keywords=B07P16WC6V|B07NZ2T32L&InstanceId=0&TemplateId=MobileSearchResults&ServiceVersion=20070822&MarketPlace=US Cache: AAL_261ed938dbc40fcef1ca3046a1fb5c03