Throughout the years, running Virtua Racing on clone systems, some emulators and FPGA cores often seemed to be problematic to say the least, as support for Sega’s SVP DSP couldn’t be easily achieved.
Recently, srg320 implemented the elusive SVP into the Mister‘s Genesis/Mega Drive core. Terraonion ported that “soft-core” into the Mega SD giving us, the users, access to Virtua Racing on real hardware, through a romcart for the very first time.
We haven’t even received the Mega SD yet and it’s already getting a ton of cool updates every now and then; I sincerely hope that Terraonion keep on bringing exciting new features to it in the future.
PS: Terraonion posted a youtube video showing Virtua Racing running on the Mega SD but there seems to be a few glitches (check the the tachometer at the top left of the screen) during gameplay. I’m sure that any bugs will eventually be ironed out before the final public release of the upcoming firmware.
Mega SD: https://bit.ly/terraonionmegasd
New #MegaSD Firmware 1.02R01
– Fix sprites not appearing in some games until unpausing if restoring to paused state
– Add Virtua Racing. SSP160x core used with permisson from Sergey Dvodnenko
Like and RT!
— Terraonion SL (@terraonion) July 30, 2019