N64

Nintendo 64

The N64 did not support RGB-output natively, however all versions can be modified for RGB, as well as HDMI!  Please see below for all options.

Which RGB mod for each model N64?

This page shows you the different RGB mod options available and which will work with each N64 revision.

N64 RGB Cable & Sync Information

This page shows which RGB cable to use with your RGB-modded N64. It also shows how to get csync from the console, if needed.

N64 Basic RGB Mod – Pre-Made Amp

This page shows how to perform the RGB mod on compatible NTSC systems, using a pre-made RGB amp that uses the THS7314 chip.

 N64 Basic RGB Mod – DIY Amp

This page shows how to perform the RGB mod on compatible NTSC systems, using the THS7314 RGB amp. This mod outputs the same video quality as the pre-made amp, however it requires you to assemble your own circuit.

UltraHDMI

This page is a review and installation reference for the UltraHDMI upgrade for the N64. It allows 480p to 1080p output from an N64 with little to no lag!

“De-Blur” mods

Many N64 games have a “blurry” look to them, due to the way Nintendo designed the console.  In most cases, leaving this enabled works best, but you can experiment with turning it off in different ways.

S-Video:

All NTSC N64’s output S-Video without a modification (most PAL consoles have issues with S-Video and some don’t work at all).  While S-Video isn’t as good as RGB, it’s a huge step up over composite video.  Here’s some S-Video cables that were good quality:

Retro Gaming Cables NTSC S-Video Cable

Retro-Access NTSC Coax S-Video Cable

Insurrection Industries NTSC S-Video Cable

Consoles4You PAL S-Video Cable

Also, some versions of the N64 output better Composite and S-Video than others.  This doesn’t effect RGB, but if you’re using S-Video, you might be interested in reading about it:  http://s9.zetaboards.com/Nintendo_64_Forever/topic/7363768/1/

 

Summary / Other Info:

– Some N64 expansion pack games output in 480i, instead of 240p.  This might cause issues with certain scalers that drop out when switching resolutions.  Also, scanlines will look different in 480i and you’ll see some “interlaced flicker”.  For these reasons, I usually don’t recommend using 480i with N64, which is sometimes called “high resolution mode” in those games.  More information on 240p and 480i can be found here:  http://www.retrorgb.com/240p.html

– If you’re using a CRT, RGB-modding might not be worth the effort, as both composite video and S-Video look great from an N64, on CRT’s.

– If you’d prefer to play your N64 on flat-screen TV’s, an RGB mod will allow for a sharper image with better colors, but in my opinion, it’s not necessary.  Using a RetroTINK 2x or RAD2x linedoubler with a smoothing filter can give you a great 480p image and products like the RetroTINK 5x will provide an excellent 1080p (or higher) output just by using one of the above S-Video cables.

 

If you’d like info on mods for other systems, head to the Getting RGB From Each System page or check out the main page for more retro-awesomeness.