Dan Mons

NES palette comparisons

The Nintendo NES was a strange beast when it came to how it generated a video signal.  Most other retro video game systems generated colour information internally (and often externally) in a combination of well defined red, green and blue values and then later combine or converted them into various broadcast signals like composite video, […]

Dan Mons

UV Holographic Overlays for Vectrex Consoles

Browsing through a recent issue of my favourite in-print retro magazine, the aptly-titled “Retro Gamer Magazine“, I stumbled across an article about Laurence Bennion’s “Blacklighter” project.  These are a series of prints on transparent film that react to UV “black lights”, and when combined with the vector video screen of a classic Vectrex console, look […]

Dan Mons

Darksoft CPS3 SIMM ROM replacements

Darksoft has shown a very short work-in-progress video on the arcade-projects forums of a new Capcom CPS3 modification: https://www.arcade-projects.com/forums/index.php?thread/15229-new-cps3-simms-8-times-the-size-of-a-regular-simm/ This kit replaces the RAM SIMMs in a standard arcade CPS3 kit with flash ROMs.  This offers two distinct advantages: ROMs cannot corrupt, unlike RAM chips can. ROMs are instantly accessible, and avoid the very lengthy […]

Dan Mons

Racketboy interview arcade collector Daniel Gewargis

The always-brilliant Racketboy recently posted another excellent interview in their Retro Collecting series, this time with Daniel Gewargis. https://www.racketboy.com/journal/building-modern-portablemultiplayer-arcade-setups-sega-naomi-more Daniel has a very impressive collection of arcade equipment, much of which he’s consolized for at-home play on flat-screen TVs and monitors.  His Sega collection in particular is quite impressive, with many units linked together for […]

Dan Mons

Sega SC-3000 preservation – making rare games available in a web browser

Anyone who has browsed The Internet Archive over the years would have likely stumbled across their pages where they offer old video games running from within your browser.  Over the years they’ve added countless games from classic systems in a way that is incredible accessible for anyone, regardless of technical skill. Take a browse through: […]

Dan Mons

Sega Golden Axed prototype and Streets of Kamurocho

Sega are continuing their 60th anniversary celebrations this month by releasing two interesting games on Steam for a very limited time. The first is a cancelled “Golden Axed” prototype.  This will be available on the 18th of October for around 24 hours only: https://store.steampowered.com/app/1368460/Golden_Axed_A_Cancelled_Prototype/ The second is titled “Streets Of Kamurocho”, and looks to be […]

Dan Mons

58 Sega Genesis ROMs for under $10

Sega are having a sale on Steam currently, with their “Sega Genesis and Megadrive Classics Collection” getting a 90% discount, and coming it at under $10:  https://store.steampowered.com/app/34270/SEGA_Mega_Drive_and_Genesis_Classics/ Included are 58 games.  Sega provide an interesting “virtual room” experience with a TV and shelves showing off the games (including VR mode which is kind of cool), however […]

Dan Mons

GroovyArcade introduction

Introduction GroovyArcade is an entire Linux distribution dedicated to running emulators (including MAME) on a standard PC, outputting video signals to standard definition arcade CRT monitors.  This is a brief introduction to the project, as a dedicated how-to would require many pages and videos to go through all the options available. https://github.com/substring/os/releases http://forum.arcadecontrols.com/index.php/topic,130667.0.html   The […]

Dan Mons

USB64 – USB to N64 controller converter

Hackaday reports on an open source project from developer Ryzee119 that uses a Teensy board and allows a variety of USB controllers to work on a Nintendo 64 console. https://hackaday.com/2020/09/29/new-controllers-on-old-nintendos-with-usb64/ The project allows for virtual Rumblepak and Memorypak storage, and even allows uploading of data like ROMs for emulators via the tool. So far the […]